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University of Wales Trinity Saint David

UCAS Code: CGD1 | Bachelor of Arts - BA

Entry requirements

UCAS Tariff

120

and/or Portfolio of work (related to traditional/digital art, game design, 3D modelling, game modding or similar content).

You may also need to…

Present a portfolio

image

About this course

Course option

3years

Full-time | 2026

Subject

Computer science

Do you want to create games? Our Computer Games Design degree is perfect for you. You will learn to become a 3D artist, animator, or games designer. We have excellent industry partners to support you.

You will use powerful tools like Unreal Engine and Unity games engines. Learning from industry professionals, with real-world experience, we will support you in developing a career-ready portfolio of work to showcase your skills to future employers.

During the course, your studies will include game design theory, level and environment design, and programming. Our top game development facilities include the latest Adobe Creative Cloud (Adobe CC) software, providing you with all the necessary tools, to succeed in your studies. Small class sizes mean our industry-experienced staff will be able to guide you every step of the way.

Get hands-on experience with AR/VR development and animation, learning the latest game technologies. Our course will provide you with a comprehensive understanding of creative, critical, analytical, and interpretive skills necessary for designing and implementing computer games. We aim to enhance your development both as an individual and as a member of a team.

By the time you graduate, you will have the skills and experience needed for a career in the gaming industry. You will be able to work with leading studios or start your own projects. This degree will set you on the right path for a successful career in games design.

Modules

We believe in empowering you to design and create interactive projects that truly showcase your game development knowledge. Our course is all about encouraging your creative exploration while ensuring you develop the technical skills needed to succeed in the competitive world of computer games design.

Throughout the course, you’ll learn to produce a wide variety of game design projects, preparing you for roles like Level Artist, Environmental Modeller, Character Artist, Texture Artist, and Concept Artist. By understanding the full production cycle and its social and cultural contexts, you’ll be well-equipped to enter the gaming industry as a skilled and thoughtful professional.

Year 1:
In your first year of the Computer Games Design course, you’ll begin to explore the world of game development. You’ll start with learning the basics of character creation, 3D graphics, and animation. In seminars and workshops, you will explore game mechanics and rule systems through fun, hands-on projects, often using paper-based concept mock-ups to get a real feel for how games are made. Our small tutorial groups mean you get plenty of personalised support from your lecturers, helping you to build your skills and confidence right from the start.

Visual Studies (20 credits)
Introduction to Character Animation (20 credits)
Environment Design (20 credits)
Academic and Professional Development (10 Credits)
Introduction to 3D Modelling (10 Credits)
Game Design and History (20 credits)
Games for Positive Impact (20 Credits)

Year 2:
As you move into the second year, you’ll build on what you’ve learned, tackling more advanced topics like character and environment modelling, texturing, and interface design. This is when your projects start to get more complex and innovative. You’ll also look at the bigger picture with contextual studies, understanding the social and cultural sides of game design.

Game Theory and Design (20 credits)
Level Design and Development (20 Credits)
Narrative and World-Building (10 Credits)
Advanced Character Animation (20 credits)
Indie Game Development (20 credits)
Evolving your Creative Craft (20 Credits)
Sound Design (10 Credits)

Year 3:
In your final year, it’s all about specialising in what you love most. Whether you’re into character art, environmental modelling, or something else, you’ll direct your studies towards your passion. This year culminates in personally directed projects where you’ll produce professional-quality work that showcases your unique style. By the end of the course, you’ll have a stunning portfolio and be ready to step into the gaming industry.

Independent Project (40 credits)
Emerging Trends (20 credits)
User Experience Design (20 credits)
Personal Portfolio Development (20 Credits)
Advanced Character Performance (20 Credits)

Assessment methods

Assessment is carried out through coursework, both written and practical. There are no exams on this course. Students are formatively assessed throughout a module, summative assessment takes place at the end of a module.

In order to maintain academic integrity, a range of strategies are adopted. Most practical work includes formal written elements of some sort: everything from the standard essay format through to things like usability reports, product definition documents, responses to/critiques of seminal academic papers, learning journals, business plans, etc. At Level 6 all students will have to complete a Dissertation.

From L4 onwards students are also widely assessed in presentations, culminating at L6 in the Major Project. We have found the viva voce style assessment well-suited to the work we do within the School, which, whilst having a technical underpinning, often has strong similarities to fine art practice.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,535
per year
England
£9,535
per year
EU
£15,600
per year
International
£15,600
per year
Northern Ireland
£9,535
per year
Republic of Ireland
£9,535
per year
Scotland
£9,535
per year
Wales
£9,535
per year

The Uni

Course location:

SA1 Waterfront Campus, Swansea

Department:

Computing

Read full university profile

What students say

We've crunched the numbers to see if the overall teaching satisfaction score here is high, medium or low compared to students studying this subject(s) at other universities.

75%
Computer science

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer science

Teaching and learning

73%
Staff make the subject interesting
78%
Staff are good at explaining things
62%
Ideas and concepts are explored in-depth
71%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

66%
Library resources
68%
IT resources
73%
Course specific equipment and facilities
39%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

98%
UK students
2%
International students
79%
Male students
21%
Female students
88%
2:1 or above
24%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

A
C
E

After graduation

The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer science

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£23,500
low
Average annual salary
95%
high
Employed or in further education
50%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

63%
Information technology and telecommunications professionals
13%
Information technology technicians
8%
Sales assistants and retail cashiers

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. The subject is linked to important and growing computing industries, and over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer science

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£21k

£21k

£23k

£23k

£28k

£28k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here