Find the perfect course for you - chat with Diggory, our new AI uni coach.

University for the Creative Arts

UCAS Code: G451 | Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements

112 UCAS tariff points from A-Level qualifications. As this course requires an audition, you are not required to have a performance-related subject.

112 UCAS tariff points from an accredited Access to Higher Education Diploma. As this course requires an audition, you are not required to have a performance-related subject.

GCSE/National 4/National 5

In addition to 112 UCAS tariff points, you also required to achieve a minimum 4 GCSE's, grade 4/C or above, including English Language.

International Baccalaureate Diploma Programme

27

27 total points in the International Baccalaureate Diploma with at least 15 IB points at Higher level. As this course requires an audition, you are not required to have a performance-related subject.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

112 UCAS tariff points from BTEC Extended Diploma qualification. As this course requires an audition, you are not required to have a performance-related subject.

112 UCAS tariff points from Scottish Higher qualifications. As this course requires an audition, you are not required to have a performance-related subject.

T Level

Pass (C and above)-M


Minimum Pass at C or above. As this course requires an audition, you are not required to have a performance-related subject.

UCAS Tariff

32-168

We consider the strength of our applicants’ portfolios as well as their grades and we therefore may make offers which are lower than our standard entry criteria of 112 tariff points. This may be to students who have faced difficulties that have affected their performance and who were expected to achieve higher results - in these cases, a strong portfolio is especially important. We regularly admit students with a tariff much higher than our standard 112 requirement, and applicants who show potential but aren’t quite at the stage to be able to succeed on the course are offered a 4 year degree with an integrated foundation year which has a standard entry requirement of 32 tariff points.

You may also need to…

Present a portfolio

image

About this course

Course option

4years

Full-time with year in industry | 2026

Subject

Computer games

Begin your journey towards becoming a developer who can specialise in the growth areas of the games industry, on our BSc (Hons) Games Development degree course at UCA Farnham.

This course focuses on creativity in the realm of gameplay programming and prepares you to take a central role among artists, designers, and programming teams. You'll learn programming to develop gameplay mechanics using game engines and have the opportunity to become a skilled technical artist as you optimise the look of characters and environments.

In your first year, you’ll learn the fundamentals of programming, becoming fluent in the most relevant programming languages in the industry today, before becoming adept at programming for gameplay all within the context of game engines. Then, in the second year, you’ll learn technical art using specialist tools and focus in on your personal and professional interests. In your last year, you’ll undertake a final project that aligns with the kind of developer you want to be.

The skills you learn here will prepare you for an exciting career in the games industry – and can help make you one of the most sought-after members of any company’s team.

Related courses
- BA (Hons) Comic & Concept Art (with Professional Practice Year)

- BA (Hons) Games Animation (with Professional Practice Year)

- BA (Hons) Games Arts (with Professional Practice Year)

- BA (Hons) Games Design (with Professional Practice Year)

Modules

Year 1 will take you through fundamental games design processes, the technical foundations of 2D and 3D programming, as well as planning. You’ll share theoretical units with students on the Computer Games Arts course.
Year 2 will build upon your planning, design and prototyping skills. You’ll start to specialise in a defined area, and continue to undertake shared units with students on the Computer Games Arts course.
Year 3 will introduce you to the economics and management of the industry, as well as copyright, patents and legal concerns. You’ll work as part of a team to produce a prototype game, and you’ll also write a practice-based dissertation.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,535
per year
England
£9,535
per year
EU
£17,500
per year
International
£17,500
per year
Northern Ireland
£9,535
per year
Republic of Ireland
£9,535
per year
Scotland
£9,535
per year
Wales
£9,535
per year

Extra funding

At UCA we have a number of scholarships and fee discounts available to assist you with the cost of your studies.

Further details can be found via our Scholarships page: https://www.uca.ac.uk/study-at-uca/scholarships/

and our Financial Support page: https://www.uca.ac.uk/study-at-uca/fees-finance/financial-support/

The Uni

Course location:

Farnham

Department:

School of Games and Creative Technology

Read full university profile

What students say

We've crunched the numbers to see if the overall teaching satisfaction score here is high, medium or low compared to students studying this subject(s) at other universities.

89%
Computer games

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

63%
Staff make the subject interesting
61%
Staff are good at explaining things
60%
Ideas and concepts are explored in-depth
65%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

56%
Library resources
78%
IT resources
73%
Course specific equipment and facilities
20%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

91%
UK students
9%
International students
86%
Male students
14%
Female students
61%
2:1 or above
20%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
D
A

After graduation

The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£25,000
low
Average annual salary
80%
low
Employed or in further education
75%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

Explore these similar courses...

Nearby University
place
University of Brighton | Brighton and Hove
Digital Games Development
BSc (Hons) 3 Years Full-time with year in industry 2026
UCAS Points: 96-120
Higher entry requirements
place
Bedford College Group | Bedford
Digital Technologies (Top Up)
BSc (Hons) 1 Years Full-time with year in industry 2026
UCAS Points: 32-224
Lower entry requirements
place
University of the Highlands and Islands (UHI) | Inverness
Interactive Media
BSc (Hons) 4 Years Full-time with year in industry 2026
UCAS Points: 21-24
Same University
place
University for the Creative Arts | Farnham
Games Development
BSc (Hons) 3 Years Full-time with year in industry 2026
UCAS Points: 32-168

This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

Have a question about this info? Learn more here

This is the percentage of applicants to this course who received an offer last year, through Ucas.

Have a question about this info? Learn more here

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here