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University of Chichester

UCAS Code: W615 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements

A level

B,B,C-B,C,C

Access to HE Diploma

M:15

Pass with at least 15 credits worth of level 3 units at Merit

International Baccalaureate Diploma Programme

28

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM-MMM

T Level

M

Pass with Merit overall and a C in the Core.

UCAS Tariff

104-112

About this course

Course option

3years

Full-time | 2026

Subjects

Computer animation and visual effects

Visual and audio effects

Our BA (Hons) 3D Animation and VFX course provides you with high-level technical skills and enhanced specialist knowledge to fully prepare you for a successful and rewarding career in the industry. Throughout your degree you will learn the software and systems that are widely used throughout the animation and VFX industry. Students will have an unparalleled opportunity to collaborate with dedicated crafts people and makers from across the creative industries. You will be taught by a team of highly qualified professional practitioners and current industry figures including award winning directors, producers, actors, writers, editors and composers from the fields of Animation, Film, TV and Games. With our digital technology facility open in 2018 students will be able to engage with state of the art spaces and equipment including Mac, PC & Ideas Labs, a 300sqm Film Studio, a dedicated Green Screen Studio, professional standard postproduction facilities and Recording Studios.

There are many opportunities from within the department for students to collaborate, with numerous drama, performance and voice related projects completed every year by fellow students, staff and professional associates. Alongside aspiring filmmakers, actors, writers and fellow animators, students will collaborate across the department to gain an exceptional understanding of production practices and technology application, enhancing an extended range of vital employability skills needed to build a successful career. The department runs field trips to international film festivals, professional film shoots and industry conventions on a regular basis, and by working with professional associates and on staff projects students can develop early career profiles on IMDB (Internet Movie Data Base).

Modules

Year One
During your first year, you will begin to focus on the development of your animation skills, as you discover the fundamental workflows and design principles that underpin 3D Animation and VFX work. In addition, you will discover the software you will use throughout your degree and in your career and experience a range of topics you may choose to specialise in later in the course.

Year Two
In your second year, you will develop the technical and creative skills needed across the film and animation industry, as well as begin to develop your specialist interests. You could branch out and focus on technical topics including modelling, rigging, character animation, and compositing, or expand your horizons and learn about cameras, lenses, lights, composition, and cinematography.

Year Three
In your final year, you will develop advanced skills as you engage in ongoing exercise-based practice, guided by regular group review sessions. You will complete a major project individually or as part of a group and hone your employability skills, working closely with staff to refine your portfolio and ensure it represents you effectively while meeting current industry needs.

Assessment methods

You will be assessed through a range of assignments, including:
-Creative projects
-Video essays
-Creative portfolios
-Presentations
-Reflective writing
-Skills observation

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,535
per year
England
£9,535
per year
Northern Ireland
£9,535
per year
Republic of Ireland
£9,535
per year
Scotland
£9,535
per year
Wales
£9,535
per year

The Uni

Course location:

Bognor Regis Campus, University of Chichester

Department:

Creative Industries

Read full university profile

What students say

We've crunched the numbers to see if the overall teaching satisfaction score here is high, medium or low compared to students studying this subject(s) at other universities.

88%
Computer animation and visual effects
76%
Visual and audio effects

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

100%
Staff make the subject interesting
90%
Staff are good at explaining things
100%
Ideas and concepts are explored in-depth
100%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

90%
Library resources
90%
IT resources
100%
Course specific equipment and facilities
90%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

93%
UK students
7%
International students
81%
Male students
19%
Female students
10%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
B
A

Cinematics and photography

Teaching and learning

65%
Staff make the subject interesting
74%
Staff are good at explaining things
80%
Ideas and concepts are explored in-depth
78%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

71%
Library resources
67%
IT resources
81%
Course specific equipment and facilities
31%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

91%
UK students
9%
International students
70%
Male students
30%
Female students
79%
2:1 or above
9%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
B
A

After graduation

The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

85%
med
Employed or in further education
80%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years. But at the moment this looks to be a good degree if you want to work on the technical side of film and TV and this is the most common industry for new graduates.

Cinematics and photography

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£22,000
low
Average annual salary
85%
med
Employed or in further education
50%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

26%
Artistic, literary and media occupations
14%
Other elementary services occupations
13%
Sales assistants and retail cashiers

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer animation and visual effects

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£31k

£31k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Cinematics and photography

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£14k

£14k

£21k

£21k

£20k

£20k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here