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Norwich University of the Arts

UCAS Code: WL22 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements

A level

B,C,C

An overall Pass

International Baccalaureate Diploma Programme

26

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

D*D*

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

T Level

Pass (C and above)

UCAS Tariff

104

You may also need to…

Present a portfolio

image

About this course

Course option

4years

Full-time | 2026

Subject

Computer games

**OVERVIEW**

Games Development at Norwich University of the Arts (Norwich) has a reputation for producing graduates who excel, creatively and technically, in a constantly evolving industry. Our award-winning industry-led course focuses on developing technical understanding of software and design processes while deeply engaging with contemporary practice-based theoretical concepts to level up your knowledge and experience as a games developer.

**KEY FEATURES**

- Study the fundamentals of game development and be introduced to formative theoretical concepts from contemporary academics and practitioners while developing your critical thinking, analysis and communications skills

- Develop critical thinking, analysis and communications skills key to allowing you to fortify your design choices within contemporary contexts

- Learn how to use computational logic to generate interactivity in the creation of game prototypes

- Collaborate with students on BA (Hons) Games Art and Design to make games that bring your technical abilities together with their artistry using content creation software for a range of platforms

- Work with a broad range of professional software and tools such as Visual Studio, Unreal Engine, and LaTex Editor, with opportunities to build your own graphics engine and physics engine

- Be involved in collaborative projects such as Games Jams, both within Norwich and with external events

**DIPLOMA IN CREATIVE PROFESSIONAL DEVELOPMENT**

The Diploma in Creative Professional Development offers undergraduate students the chance to spend a year between Year 2 and 3 of their course exploring their employability options through a structured programme of input sessions and work-based learning. The aim of the course is to provide you with an opportunity to gain industry insight, develop your employability skills through a series of supported experiences, expand your network and build your confidence in the workplace.

**YOUR FUTURE**

Games at Norwich has received international acknowledgement and recognition celebrating our innovative teaching methods and approaches. In recent years we have been ranked in the top 50 Best Creative Media & Entertainment Art Schools in the World by The Rookies, and seen students awarded the Graduate of the Year Award 2022 by TIGA.

Our students have also seen success in their careers and pursuits while studying and beyond. Graduate employers include Rebellion North, Flex foil, Free Radical Design, Magicave and Creative Assembly.

**OUR STUDENTS’ WORK**

Explore our online Graduate Showcase – celebrating the very best Norwich University of the Arts graduate work. Scroll each reel to explore at **nuagradshowcase.com** workplace.

Modules

You can find more information about the content of the BA (Hons) Games Art and Design course at https://norwichuni.ac.uk/ba-hons-games-art-design/

Assessment methods

The University assesses you through the coursework you produce as you complete each unit. Each unit will require you to present a portfolio of work which may include finished pieces of work, written work, your research, and a reflective journal which allows you to evaluate your learning and highlight your strengths and areas for further development. You can find out more information about our assessment methods at https://norwichuni.ac.uk/ba-hons-games-art-design/#assessment

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£18,000
per year
International
£18,000
per year
Northern Ireland
£9,250
per year
Republic of Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni

Course location:

Norwich University of the Arts

Department:

Computer Arts and Technology

Read full university profile

What students say

We've crunched the numbers to see if the overall teaching satisfaction score here is high, medium or low compared to students studying this subject(s) at other universities.

83%
Computer games

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

74%
Staff make the subject interesting
83%
Staff are good at explaining things
72%
Ideas and concepts are explored in-depth
74%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

61%
Library resources
71%
IT resources
64%
Course specific equipment and facilities
34%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

92%
UK students
8%
International students
62%
Male students
38%
Female students
66%
2:1 or above
12%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
C
C

After graduation

The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£22,000
low
Average annual salary
95%
high
Employed or in further education
60%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£16k

£16k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here