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Middlesex University

UCAS Code: W621 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements

UCAS Tariff

64

About this course

This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

4years

Full-time | 2026

Other options

7 years | Part-time | 2026

Subjects

Animation

Computer games design

Film studies

**Course Summary**
The **3D Animation for Games and Film with Foundation Year** course at Middlesex University offers a dynamic entry route into the exciting world of 3D animation. This course is ideal for those who may not meet the standard entry requirements or who want additional preparation before diving into degree-level study. The foundation year provides you with essential skills in the core areas of 3D animation, helping you build the confidence and technical ability required to succeed in the game and film industries. Throughout the course, you will develop expertise in creating 3D models, characters, and animations for a variety of applications, from games to virtual production. The foundation year equips you with the skills and knowledge to move seamlessly onto the BSc (Hons) 3D Animation for Games and Film course, ensuring you are well-prepared for a successful career in the industry.

**Why Study 3D Animation for Games and Film with Foundation Year at Middlesex?**
Middlesex University offers an exceptional environment for learning 3D animation, combining cutting-edge facilities with a supportive and experienced teaching team. The foundation year provides a structured approach to developing essential skills, ensuring you are fully prepared to continue your studies at degree level. The course benefits from the university’s strong links with the games and film industries, providing valuable insights into real-world practices and career opportunities. Additionally, you will have the opportunity to collaborate with students from various creative disciplines, including Film, Games Design, and Performing Arts, offering a rich, multidisciplinary learning experience. Studying in London, a hub for the games, film, and tech industries, gives you access to numerous career opportunities in this rapidly growing field.

**What Will You Learn?**
In the foundation year, you will gain a strong grounding in 3D animation, learning the fundamental techniques and skills required for creating compelling 3D content. You will explore key areas such as 3D modelling, texturing, and animation, using industry-standard software and tools. The foundation year is designed to introduce you to the world of 3D art in a practical, hands-on manner, helping you develop technical proficiency and creative problem-solving skills. By the end of the foundation year, you will be well-prepared to advance into the full degree course, where you will further develop your expertise in creating 3D models, characters, and animations for both games and films. Upon completion, you will have a solid foundation in the core areas of 3D animation, as well as an understanding of the industry pipelines used in professional settings, setting you up for continued growth in your career.

**Modules**
For more details about this programme, please visit the course page:
https://www.mdx.ac.uk/courses/undergraduate/foundation-year-in-arts-and-creative-industries/

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,535
per year
England
£9,535
per year
EU
£16,600
per year
International
£16,600
per year
Northern Ireland
£9,535
per year
Republic of Ireland
£9,535
per year
Scotland
£9,535
per year
Wales
£9,535
per year

The Uni

Course location:

Hendon Campus

Department:

Art and Design

Read full university profile

What students say

We've crunched the numbers to see if the overall teaching satisfaction score here is high, medium or low compared to students studying this subject(s) at other universities.

80%
Animation
98%
Computer games design
74%
Film studies

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Cinematics and photography

Teaching and learning

70%
Staff make the subject interesting
77%
Staff are good at explaining things
63%
Ideas and concepts are explored in-depth
72%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

73%
Library resources
81%
IT resources
80%
Course specific equipment and facilities
41%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

75%
UK students
25%
International students
51%
Male students
49%
Female students
70%
2:1 or above
13%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
D
C

Computer games and animation

Teaching and learning

92%
Staff make the subject interesting
100%
Staff are good at explaining things
91%
Ideas and concepts are explored in-depth
83%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

73%
Library resources
75%
IT resources
70%
Course specific equipment and facilities
58%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

83%
UK students
17%
International students
91%
Male students
9%
Female students
76%
2:1 or above
29%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
C
B

Media studies

Teaching and learning

81%
Staff make the subject interesting
86%
Staff are good at explaining things
76%
Ideas and concepts are explored in-depth
81%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

81%
Library resources
100%
IT resources
95%
Course specific equipment and facilities
60%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

64%
UK students
36%
International students
57%
Male students
43%
Female students
82%
2:1 or above
21%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
B
C

After graduation

The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Cinematics and photography

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£25,000
high
Average annual salary
85%
med
Employed or in further education
51%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

36%
Artistic, literary and media occupations
18%
Sales assistants and retail cashiers
11%
Managers and proprietors in other services

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£30,000
med
Average annual salary
90%
high
Employed or in further education
80%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

42%
Information technology and telecommunications professionals
16%
Sales assistants and retail cashiers
7%
Managers and proprietors in other services

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

Media studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

Top job areas of graduates

24%
Sales assistants and retail cashiers
23%
Artistic, literary and media occupations
19%
Managers and proprietors in other services

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Cinematics and photography

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£17k

£17k

£22k

£22k

£25k

£25k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£23k

£23k

£27k

£27k

£29k

£29k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Media studies

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£19k

£19k

£22k

£22k

£27k

£27k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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Course location and department:

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here