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International Esports Business

College of Esports

UCAS Code: CE01 | Bachelor of Arts (with Honours) - BA (Hons)

College of Esports

UCAS Code: CE01 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements

A level

C,C,C

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MMP

UCAS Tariff

96

About this course

Course option

3years

Full-time | 2025

**INTRODUCTION**

Welcome to College of Esports BA (Hons) International Esports Business course developing your talent, resilience, and identity in the context of the exciting and international world of esports with our unique TRI-Curriculum approach. This course examines esports from several perspectives, namely professional gaming, player management, event production, and international business.

**WHY ARE WE DIFFERENT & UNIQUE?**

The College of Esports is a boutique university-level institution for a modern world:
- A world-first in higher education dedicated to the world of esports and gaming.

- Exclusive university-level partner of the British Esports Federation.

- An iconic campus set within Queen Elizabeth Olympic Park.

- Our unique TRI-Curriculum approach.

**WHY STUDY THIS COURSE?**

This exciting degree combines your enthusiasm for esports and gaming with international business, allowing you to learn through the lens of your passion. Modules such as ‘International Esports Business Environment’ and ‘Employability Skills’ can be put into practice in year one, with our external partners and your own business ideas, supported by ‘Entrepreneurship in Esports’ module. Importantly, the ability to vocationally apply your knowledge into the esports industry from your first year will help to create a strong personal portfolio of evidence and track record of your achievements to support employability.

As you progress into your second year, ‘Esports & Social Enterprises’ and ‘Esports Business & Events’ modules dovetail perfectly with the more traditional subjects such as ‘Leading, managing & Coaching’ and ‘Esports Business & Events’. Underpinning these vocational and practical subjects comes the ‘Esports Regulation: Rules & Risks’ to ensure all that you do is delivered appropriately.

As your journey matures into your final year, the ‘Strategic Entrepreneurship’ and ‘Esports Industry & Finance’ modules will ensure that you understand how to put your knowledge into practice effectively in the real-world.

**THE AIMS OF THIS COURSE:**

- To prepare you for a career in the global esports business or further study with the skills of enquiry, within an evidence-based practice-led, knowledge applied interdisciplinary curriculum and performative research framework.

- To prepare you with the competencies needed to adapt and thrive in life’s continuously changing environments, employment and an increasingly diverse global society.

- To prepare your moral and ethical compass through opportunities to reflect personally and professionally, make an active contribution as global citizens.

**College of Esports degrees are awarded by Health Sciences University.**

Modules

Year 1 - Level 4 / 20 Credit Units
Approaches to Personal and Professional Development
Foundations of Leadership and Management
Employability Skills
Entrepreneurship in Esports
The Global Sports Management and Events Industry
International Business Environment

Year 2 - Level 5 / 20 Credit Units
Enquiry Based Learning and Research Practice
Leading, Managing and Coaching
Workplace Learning and Employability
Esports and Social Enterprises
Esports Business and Events
Esports Regulation, Rules and Risks

Year 3 - Level 6 / 20 Credit Units
Research Project
Leading, Managing, Coaching and Mentoring
Professional Development Placement
Strategic Entrepreneurship
Esports Agency, Promotion and Consultancy
Esports Industry and Finance

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,535
per year
Northern Ireland
£9,535
per year
Scotland
£9,535
per year
Wales
£9,535
per year

Extra funding

We offer scholarships via our School & College Partner Programme for students studying at our partner institutions. Please ask your current School/College for details. Our School & College Partner Programme (SCPP) is aimed at schools and colleges that currently deliver (or will deliver) the Pearson BTEC in Esports, as well as schools and colleges with a passion for the esports sector. As we are the exclusively accredited university-level institution by the British Esports Federation, we perfectly complement the progression from the accredited BTEC in Esports by Pearson, thus ensuring that students progress from one accredited course to another in a seamless manner. For more information visit https://collegeofesports.ac.uk/school-college-partnership/

The Uni

Course location:

College of Esports

Department:

Esports

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